Heat™ Tunnel Vision introduces two new racing tracks. The Spanish Grand Prix takes your car through treacherous tunnels, forcing you to trust your instincts in the semi-darkness. The Netherlands track allows you to open your engine to full throttle before throwing you into a succession of treacherous corners.
Take part in the 1965 Championship season and install the new Front Wing upgrade to draft off the other drivers and charge to victory.
This expansion also includes all components for another player to join your races.
Game Genre: Racing Game / Strategy Game
No. of players: 1-7 Adults / 1-10 Children
Suitable for Ages 10 and above
Game Duration: 60 mins
Game Contents:
1 giant double-sided board (2 tracks)
2 Track cards
1 race car and matching gear pawn
1 player mat
12 Basic cards
9 Heat cards & 6 Stress cards
15 Upgrade cards
7 Sponsorship cards
4 Event cards
1 Scorepad
1 Rules booklet
How to play?:
–) Tunnels (–
In various places of the Spain Track, the track will pass through tunnels. As long as your car is on a tunnel Space, you cannot discard any cards from your hand. This rule takes precedence over any effect that would allow you to discard (Event, Upgrade, Road Condition) .Note: Cooling down is not discarding (the card ends up in the Engine, not the discard pile). Using the Scrap icon, explained on page 4 of the Advanced Play rulebook, is not discarding either (the card comes from the top of the deck, not from the hand). So both cooling down and scrapping are still allowed in Tunnels.
–) Chicanes (–
Chicanes are a Feature that can be found on both Tracks in this expansion.
They are composed of 2 consecutive Corner Lines with the same Speed Limit and 1 or more Spaces between them. Blue curbs are featured on both sides of the track to help recognize them.
If you don’t play with the Weather and Road Conditions Module, simply treat Chicanes like regular Corners.
If you play with that Module, during setup, only draw one Road Condition Token for each Chicane. If the token shows the Sector Symbol , it modifies the sector after the Chicane. Otherwise it modifies both Corner Lines.
As a helpful reminder, the tent artwork associated with the Chicane features a border with the same blue curbs pattern as the Chicane itself.
In Championship Mode, the Press Corner can be one of the Chicane Corner Lines. In this case, it will always be placed on the last Corner Line (when exiting the Chicane) as indicated on the Track Card.
–) Aggressive Legends (–
Legends can be more aggressive on some portions of the tracks, getting the opportunity to clear several corners in the same round. If a Legend starts its turn on a space with one or more chevrons above the diamond on the track (see picture), it can cross one extra Corner Line per chevron this Round. Note: This rule can be used on the Great Britain Track in the base game as well. If you haven’t already, simply draw a Chevron on the «0» space in front of the corners that show a Speed limit of 6, 5 and 4.
— ) Draft Symbol ( —
This expansion introduces a new Symbol for use in the Garage Module or in Championship Mode. To use it, simply mix the new Upgrade and Sponsorship cards into their respective decks.
– Draft
This symbol is an Optional Symbol to be used in Step 5 (React phase). Move your car forward on the race track up to # Spaces. All Spaces you move into/through thanks to this symbolmust be completely free of other cars and the final landing Space must have at least one car in either Spot of the Space in front of it. This extra movement does not count as speed. If you have access to several Draft symbols in the same round, you can either use them separately or add up their values and use them in a single Drafting action. Drafting is not Slipstreaming. It can be used to cross the Finish Line or after the Finish Line at the end of a race.
— ) Championship System ( —
This expansion includes 4 new Event cards. You can use them together to play the 1965 Season or you can add them to your Event cards deck when you create a custom Championship Season.
Heat: Tunnel Vision Expansion
Heat™ Tunnel Vision introduces two new racing tracks. The Spanish Grand Prix takes your car through treacherous tunnels, forcing you to trust your instincts in the semi-darkness. The Netherlands track allows you to open your engine to full throttle before throwing you into a succession of treacherous corners.
Take part in the 1965 Championship season and install the new Front Wing upgrade to draft off the other drivers and charge to victory.
This expansion also includes all components for another player to join your races.
$54.90
Add To Cart
Heat™ Tunnel Vision introduces two new racing tracks. The Spanish Grand Prix takes your car through treacherous tunnels, forcing you to trust your instincts in the semi-darkness. The Netherlands track allows you to open your engine to full throttle before throwing you into a succession of treacherous corners.
Take part in the 1965 Championship season and install the new Front Wing upgrade to draft off the other drivers and charge to victory.
This expansion also includes all components for another player to join your races.
Game Genre: Racing Game / Strategy Game
No. of players: 1-7 Adults / 1-10 Children
Suitable for Ages 10 and above
Game Duration: 60 mins
Game Contents:
1 giant double-sided board (2 tracks)
2 Track cards
1 race car and matching gear pawn
1 player mat
12 Basic cards
9 Heat cards & 6 Stress cards
15 Upgrade cards
7 Sponsorship cards
4 Event cards
1 Scorepad
1 Rules booklet
How to play?:
–) Tunnels (–
In various places of the Spain Track, the track will pass through tunnels. As long as your car is on a tunnel Space, you cannot discard any cards from your hand. This rule takes precedence over any effect that would allow you to discard (Event, Upgrade, Road Condition) .Note: Cooling down is not discarding (the card ends up in the Engine, not the discard pile). Using the Scrap icon, explained on page 4 of the Advanced Play rulebook, is not discarding either (the card comes from the top of the deck, not from the hand). So both cooling down and scrapping are still allowed in Tunnels.
–) Chicanes (–
Chicanes are a Feature that can be found on both Tracks in this expansion.
They are composed of 2 consecutive Corner Lines with the same Speed Limit and 1 or more Spaces between them. Blue curbs are featured on both sides of the track to help recognize them.
If you don’t play with the Weather and Road Conditions Module, simply treat Chicanes like regular Corners.
If you play with that Module, during setup, only draw one Road Condition Token for each Chicane. If the token shows the Sector Symbol , it modifies the sector after the Chicane. Otherwise it modifies both Corner Lines.
As a helpful reminder, the tent artwork associated with the Chicane features a border with the same blue curbs pattern as the Chicane itself.
In Championship Mode, the Press Corner can be one of the Chicane Corner Lines. In this case, it will always be placed on the last Corner Line (when exiting the Chicane) as indicated on the Track Card.
–) Aggressive Legends (–
Legends can be more aggressive on some portions of the tracks, getting the opportunity to clear several corners in the same round. If a Legend starts its turn on a space with one or more chevrons above the diamond on the track (see picture), it can cross one extra Corner Line per chevron this Round. Note: This rule can be used on the Great Britain Track in the base game as well. If you haven’t already, simply draw a Chevron on the «0» space in front of the corners that show a Speed limit of 6, 5 and 4.
— ) Draft Symbol ( —
This expansion introduces a new Symbol for use in the Garage Module or in Championship Mode. To use it, simply mix the new Upgrade and Sponsorship cards into their respective decks.
– Draft
This symbol is an Optional Symbol to be used in Step 5 (React phase). Move your car forward on the race track up to # Spaces. All Spaces you move into/through thanks to this symbolmust be completely free of other cars and the final landing Space must have at least one car in either Spot of the Space in front of it. This extra movement does not count as speed. If you have access to several Draft symbols in the same round, you can either use them separately or add up their values and use them in a single Drafting action. Drafting is not Slipstreaming. It can be used to cross the Finish Line or after the Finish Line at the end of a race.
— ) Championship System ( —
This expansion includes 4 new Event cards. You can use them together to play the 1965 Season or you can add them to your Event cards deck when you create a custom Championship Season.









