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In Yinish, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing.

The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

Game Content: 1 game board – 5 white and 5 black rings – 51 markers (white on one side, black on the other side) – 1 bag – This rulebook

Suitable for Ages 9 and above

No. of player: 2 Players

Time of play: 30-60 minutes

 

 

Game Rule (PDF): Yinsh

Video:

Yinsh

In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their colour is constantly changing. The players must try to form a row of five markers with their own colour face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

$69.90

Add To Cart

In Yinish, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing.

The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

Game Content: 1 game board – 5 white and 5 black rings – 51 markers (white on one side, black on the other side) – 1 bag – This rulebook

Suitable for Ages 9 and above

No. of player: 2 Players

Time of play: 30-60 minutes

 

 

Game Rule (PDF): Yinsh

Video:

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