7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white “Leader” cards. You are a leader of one of the seven greatest cities of the Ancient World. Gather resources, develop commercial routes and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.

Game Genre: Strategy

No. of players: 2-7 players

Suitable for ages 13 and above

Game Duration: 40 mins

Game Content

1 Wonder Board

1 Wonder Card

36 Leader Cards

4 Guild Cards (Age III Cards)

17 Value 6 Coins

1 Courtesan Token

1 Rulebook

1 Score Booklet

1 Blank Leader Card

How to Play

At the start of the game, each player takes a hand of four leaders and may play one at the start of each of the three Ages. Unlike the standard cards, leaders cost money (not resources). The expansion comes with a new Wonder—the ancient city of Rome—and contains 6-gold tokens made of cardboard for more efficient money-management.

 

Video

Abstract Games, Classic Games, Family Games, Heavy Strategy Games, Light Strategy Games, Party Games

7 Wonders: Leaders

7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader" cards. At the start of the game, each player takes a hand of four leaders and may play one at the start of each of the three Ages. Unlike…

$42.90

Add To Cart

7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white “Leader” cards. You are a leader of one of the seven greatest cities of the Ancient World. Gather resources, develop commercial routes and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.

Game Genre: Strategy

No. of players: 2-7 players

Suitable for ages 13 and above

Game Duration: 40 mins

Game Content

1 Wonder Board

1 Wonder Card

36 Leader Cards

4 Guild Cards (Age III Cards)

17 Value 6 Coins

1 Courtesan Token

1 Rulebook

1 Score Booklet

1 Blank Leader Card

How to Play

At the start of the game, each player takes a hand of four leaders and may play one at the start of each of the three Ages. Unlike the standard cards, leaders cost money (not resources). The expansion comes with a new Wonder—the ancient city of Rome—and contains 6-gold tokens made of cardboard for more efficient money-management.

 

Video

Related Products

Lost Ruins Of Arnak

Explore jungles, find artifacts, and discover the Lost Ruins of Arnak! Lead rival expeditions to a newly discovered island. Through a unique combination of worker placement and deckbuilding, each expedition attempts to uncover the island’s secrets. Decks are small, and randomness is mitigated by the wealth of tactical decisions offered
$83.90

Add To Cart

Exit The Cursed Labyrinth

During a tour of a historic castle, your attention is diverted to an intriguing labyrinth in the middle of the castle’s garden. Towering walls separate it from the outside world, and as you pass through the old iron gate in amazement, the sky suddenly darkens, and the wind begins to
$34.90

Add To Cart

Exit The Stormy Flight

You are crew members on a passenger plane bound for Barbados. You have flown this route countless times already and have experienced everything possible (and impossible) on these flights: technical malfunctions, turbulence even tour groups who are flying to Hamburg, Berlin, London, or Amsterdam in order to visit so-called “escape
$34.90

Add To Cart