Each round involves two missions, depending on whether you’re the Chameleon or not.
Mission 1: You are the Chameleon. No one knows your identity except you. Your mission is to blend in, not get caught and to work out the Secret Word.
Mission 2: You are not the Chameleon. Try to work out who the Chameleon is without giving away the Secret Word.
At the beginning of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon.
Two dice are rolled and this gives everyone (except the Chameleon) the coordinates to a specific word on a Topic Card
– this is the Secret Word for the round. Each Topic Card features 16 related words (e.g. countries, books, food, etc.)
Each player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.
Number of Players: 3-8
Duration: 15 Minutes
Suitable for Ages 12 and Above
Contents:
10 Topic Cards (Double Sided)
8 Chameleon/Code Cards
1 Eight-Sided Die
1 Six-Sided Die
1 Rules Booklet
1 Big Potato Sticker














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